Red Faction - Megathread - Out Now!!!

Jan 29, 2009
7,187


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Set 50 years after the climactic events of the original Red Faction, Red Faction: Guerrilla is a third-person shooter that allows players to take the role of an insurgent fighter with the newly reestablished Red Faction guerilla movement on Mars as they battle for liberation from the oppressive Earth Defense Force. Red Faction: Guerrilla redefines the limits of destruction-based gameplay with a huge open-world, fast-paced guerilla-style combat, 16-player online multiplayer and true physics-based destruction.

Red Faction: Guerilla
Releases June 2nd
DEMO AVAILABLE NOW~!!!
Trophy List Here!!!


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<a href="http://www.amazon.com/gp/product/B001E8WQI6?ie=UTF8&tag=blurayenter0e-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=B001E8WQI6">Red Faction Guerilla</a><img src="http://www.assoc-amazon.com/e/ir?t=blurayenter0e-20&l=as2&o=1&a=B001E8WQI6" width="1" height="1" border="0" alt="" style="border:none !important; margin:0px !important;" />

^--Click To Pre-Order--^

Amazon Exclusive Pre-order Bonus

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Pre-order Red Faction Guerrilla, for PS3 or Xbox 360, and get an Amazon exclusive golden sledge hammer to use in-game. The golden sledge hammer is prized among Martian miners for its strength and durability, and can deal more damage than standard-issue sledge hammers. Codes to access your bonus golden sledge hammer will be sent within 10 days after the game releases. Offer good while supplies last. Must be sold and shipped by Amazon.com to be eligible.


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The Story
In the year 2075, the Earth Defense Force (EDF) received a distress signal from a small mining facility on the surface of Mars. A group of rebels calling themselves the Red Faction had overthrown the ruthless Ultor Corporation after years of oppression. The EDF responded by launching a fleet of warships to Mars to aid the miners, bring Ultor to justice and restore order to the Martian colonies. In order to ensure safety and security for the newly liberated colonists, the EDF set up command posts and bases across the planet. Initially, under the EDF's rule, the people of Mars prospered: colonists established homesteads, built towns and independent mining operations and began to stake and work their mining claims. But the more things change on Mars, the more they stay the same.

The troubles began with colonists being driven from their homes and mining claims by greedy, Earth-based corporations. Then came a 50 year turn of events that saw the EDF adopting the heavy-handed tactics that it once stood against. Yet in doing so it also instilled a deep-seated resentment among the miners and settlers of the Martian colonies. One of these new Martians is miner Alec Mason, whose dream of a new life carved out of the course Martian soil was crushed in the face of EDF-ordered curfews, detention centers, beatings, mass arrests and personal tragedy. But as powerful as the EDF is, there is resistance. Mason and a small group of revolutionaries have banded together, taken up the Red Faction name and pledged to again bring about a free Mars. And though their enemy has changed, their battle cry remains unchanged: "Better Red than Dead."

Key Game Features:

Join the Revolution - When the citizens of Mars can no longer bear the injustice of an oppressive regime, the fate of the planet lies in the hands of Alex Mason and the Red Faction.

Open World Guerilla Warfare - You decide who, when, where and how to battle. Utilize guerilla tactics, improvised weaponry, and modified vehicles to lead insurgent attacks on EDF targets. Launch attacks based on your own gameplay style, take on missions in any order you choose, or engage in destructive activities to weaken the EDF’s grip on Mars.

Geo-Mod Technology 2.0 - Use destruction to your tactical advantage, setting ambushes or chain reaction explosions to attack enemy strongholds and permanently modify the game environment. Leverage fully-dynamic physics-based destruction to improvise on the fly: blow holes in a wall or floor to set an ambush or escape, take out a staircase to stop your pursuers, or drive vehicles through blown out walls.

Evolving & Emergent Gameplay - Carve your path through an ever changing landscape as you improvise your combat tactics – mixing gameplay styles, vehicles, weapons and explosives to defeat the EDF.

Epic Sci-fi Setting - Explore the huge, unforgiving Martian landscape, from the desolate mining outpost of Parker to the gleaming EDF capital city of Eos; then tear through the fully destructible open-world environments swarming with EDF forces, Red Faction resistance fighters, and the downtrodden settlers caught in the crossfire.

Multiplayer Combat - There is no place to hide when you put your guerilla warfare skills to the test in a variety of highly destructive 2-16 person online multiplayer combat modes.

PlayStation Network Support - Build your trophy collection and leaderboard placement via full PlayStation Network (PSN) support.

Guerilla Warfare:
You don't stand a chance against the EDF using standard military tactics. The only recourse when the few stand against the many is the use of hit and run tactics. Learn the routes of the patrols and quickest ways in and out of EDF strongholds. By studying these things you can instinctively know when to attack, and when to wait for a better opportunity.

Ambushes are also useful in thinning EDF ranks. Remote charges and proximity mines are your best friend when preparing an ambush. A few well-placed charges on the structural supports of a bridge can do wonders for stopping a convoy dead in its tracks. Above all else, remember this: guerilla tactics are not about fighting fair, they are about winning.


Product Description
Set on Mars, 50 years after the events of the original Red Faction. You take the role of an insurgent fighter with the newly re-established Red Faction movement as they battle for liberation from the oppressive Earth Defense Force. Throughout the fight for freedom, you carve your own path, wreaking havoc across the vast, open-world environment of Mars, from the desolate mining outpost of Parker to the gleaming EDF capital city of Eos.

Utilizing improvised weapons, explosives and re-purposed mining equipment and vehicles, Red Faction: Guerrilla allows you to tear through fully destructible environments in an unforgiving Martian landscape swarming with EDF forces, Red Faction resistance fighters, and the downtrodden settlers caught in the cross-fire. Also features a multiplayer component, including several modes focused on destruction-based game play.

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Kotaku's Take on it ...

There were a lot of games the New York Comic Con this year, but of the ones I saw none were more technically impressive than Red Faction: Guerrilla.


What Is It?
Red Faction: Guerrilla is the third game in the series from Volition. This is a somewhat substantial change to the series has the first two games have been from the first-person perspective. The story takes place about 50 years after Red Faction 1 and 2, and takes place completely on the surface of Mars. Not in the mines. It's more of an open-world game where you can walk or drive anywhere at anytime. The big hook in this PC, PS3 and Xbox 360 game is that every single building and environment piece can be destroyed.

What We Saw
I timed 10-minute single player demo on the New York Comic Con show floor.

How Far Along Is it?
The demo was in alpha form with the full gaming coming this June to the PS3, Xbox 360 and PC.

What Needs Improvement?
Emptiness inside you: Since all the buildings are destructible, they aren't really filled up with anything. Most of the rooms are completely empty of furniture. In fact everything I noticed that can be blown up is basically hollow.

No Digging: Unlike previous games in the series where you could burrow a hole for seemingly ever and ever, Guerrilla makes it so you can't get down and dirty.

Jumping: While the controls in general are fine, I found the jumping to be just a little wonky, especially when going up alongside a steep incline.

What Should Stay The Same?
Geo Mod 2.0 – The level of destruction is just awesome. Nothing really implodes the same way twice. Ever. I spent most of my time simply throwing remote mines on different areas of structures and detonating them to see the varying result.

Stay down!: What I love probably more than anything else about this game is that anything you blow up stays so the entire game. The only buildings that reform after time are story-based ones. But everything else stays in pieces.

Graphics – You might not notice it right away, but the look of this game is really crisp and colorful. Volition did a great job with this.

Final Thoughts
Probably my surprise game of the show, if I had to pick one. I like the changes they did to the series and it seems like I could spent a lot of time blowing stuff up! Oh, there's a pretty good game here, too. I really hope Volition decides to do a demo before its release.
 
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I'll be on Red Faction alot this weekend ... I may get froggy and start the single player over again ... but I plan to knock out a few more trophies on Mvs.A maybe finsih up Term Salvation ... and ofcourse play alot of RFG MP.
 
I'm #785 as of yesterday afternoon in the top PS3 Leaderboards on Total XP.

Top 1200 in Kills

and #480something on Destruction! :D:scat:

I think XP is the best one to brag about since it means your helping your team the most and completing objectives and such as opposed to just sitting back and going for kills only.

However, Destruction is probably the most true RANKED category as not many people do custom matches based on destruction modes since they tend to do TDM and such and do cheap stuff to get quick XP. (Hence some people with drastic XP or Kill Counts)
 
Top 100 atleast I guess.

The stats (on leaderboards only) update slow, it still needed to catch up 5,000xp more when I was #711 ... so Im sure when I get home tonight I'll alredy be in the 600s
 
100 GamePro
95 MS Xbox World
93 Worth Playing
93 GamingExcellence
93 Xbox World 360 Magazine UK
92 GameFocus
91 GameShark
90 Team Xbox
90 Game Informer
90 Games Master UK
90 Gameplayer
 
Hey guys, this is what I got when I bought the game .... it was hilarious, I didnt preorder or anything and one day some Red Faction Box showed up at my doorstep ... I was like, WHAT THE HELL? ... Was a cool lil surprise opening it haha. I was like, How the F did they find my address? Then I remembered I bought the game at BB which I dont really buy many games there but I had alot of RZ certificates to use.

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its a "Walker" from the game figurine ... highly detailed as far as paint and such.

I seen this advertisement online too but dont know where this was from ... maybe UK?

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Hey guys, this is what I got when I bought the game .... it was hilarious, I didnt preorder or anything and one day some Red Faction Box showed up at my doorstep ... I was like, WHAT THE HELL? ... Was a cool lil surprise opening it haha. I was like, How the F did they find my address? Then I remembered I bought the game at BB which I dont really buy many games there but I had alot of RZ certificates to use.

wa.jpg


its a "Walker" from the game figurine ... highly detailed as far as paint and such.

I seen this advertisement online too but dont know where this was from ... maybe UK?

RedFactionGuerrillaCollectorEdition1.jpg

i know you could get the figurine in the UK if you pre ordered Red faction from Game
 
While the first MP Playlist update took a little longer than expected to be implemented, we now have all our exact steps and procedures for updating them quicker (and ensuring they work!), so we're going to adjust a few more specific aspects based on community requests and our own observations.

[PS3 Only] Re-enabling the "Team Objective" Playlist which combines Damage Control, Demolition, and Capture the Flag.


Fixed most Siege playlist entries starting Defending teams with the incorrect loadouts, resulting in less-than-ideal matches. This means no more Defending team starting with the Tremor backpack by default, plus some other balance adjustments.


Reduced handicapping on most playlists in response to player feedback.
Let me explain the bottom bullet point a little more. We will be removing the handicap from all Anarchy, Team Anarchy, and Capture The Flag playlists (Siege has always been off). Damage Control and Demolition will be defaulted to "Low" as opposed to "Medium" before. Players will only see the "Low" handicap kick in when the winning team is excessively far ahead.

This update will hopefully go live on Friday (July 17th) morning, but I'll update this post once the dates and times have been finalized.

SWEET!! PS3 NEEDS THIS! :scat:
 
Funny thing is, I was the one who broke it down and complained about the ps3 side of everything ... then here it is we get this. So I'm glad I told them what was up ... they really are making judgement calls based on community feedback on their forum. :D
 
You know whats a shame, X360 top sellers in vgames on amazon ... RFG is ranked #4

On ps3 .. we're ranked #80 ... Every damn game you can think of is above us ... literally. Old games you'd think no would buy etc.

Its ranked #7 on x360 overall including hardware and accessories and it doesnt even make the top 100 in ps3 when including that.

However, I think the reason on the sudden outburst for 360 is that I noticed the price is only $39.99! Ours was $49.99 and just went up to $56.99