Originally Posted by thuway: View Post
I am not trying to bring out the MS Defense Force at me, but I've heard GPU clocks might be downgraded. 8-900 gigaflops for gaming. The APU is big. This isn't 100% confirmed though and is being done to improve yields.
CBoat do you mind adding anything?
Originally Posted by Proelite: View Post
Hmm, I've been hearing some of this myself. It'll be hilarious if MS tries to sell a more expensive gaming machine with 1/2 of the perf. Knowing people's buying habits, they still might beat Sony on the market though. :/
Originally Posted by thuway: View Post
Also someone has suggested to me sony is doing the same, but I've heard from Sony devs the machine is very mature and not facing the issues Xbox One is. Microsoft started late.
Originally Posted by thuway: View Post
I wouldn't worry about Sony. In fact I am hearing the issue is because ES RAM is causing issues.
Originally Posted by Proelite: View Post
Nope. Clocks can only go down at this stage as they try to get acceptable yields.
Releasing useless info such as transistors count but not clock speeds should tell you all.
Originally Posted by thuway: View Post
Power has never killed a system. Developers aren't upset by this btw, they can easily scale down. 1080p might not be defacto for Xbone.
Originally Posted by Proelite: View Post
Perf tweaking is the easiest and last thing to do in development.
We're not talking about the ram or clocks being halved.
Originally Posted by thuway: View Post
I heard this today from someone reliable, but I don't want to make this a fact unless I hear it from more than one source. ProElite is saying he's heard this too, but I want someone else to confirm before this turns out to be true or false. If it's false I'll be tarred and hung, but I take those risks when I hear things :/.
Originally Posted by SenjutsuSage: View Post
I'll help out. I can confirm for a fact that it's false. If I'm wrong, I'll take a ban. I can't say how I know this for sure, but I'm pretty damn sure.
Originally Posted by chubigans: View Post
Have you shared any info like this in the past? Sorry, I'm unfamiliar with your posts.
Originally Posted by SenjutsuSage: View Post
Nope, I don't speak nearly as often on here about what I know for certain on the new Xbox. In fact, I try not to be the subject of any leaks, because I'd more or less be betraying someone's trust, but in the case of this most recent thing about a downclock of the GPU, I literally begged permission to say definitively that it's absolutely not true.
The only thing that's true is that they are having a bit of a headache with the ESRAM. THAT is certainly true, but (all speculation after this) I think that's more down to the manufacturing difficulty of the ESRAM and yields, not actually using a finished and working version of the GPU for software related purposes.
LOL. Nice dig
![Smile :) :)](/community/images/smilies/smile.png)
Originally Posted by thuway: View Post
That's great to hear
![Smile :) :)](/community/images/smilies/smile.png)
.
Originally Posted by StevieP: View Post
I've heard the same about the ESRAM (as I shared with another poster who mentioned as such in this thread), and truthfully I think that's where all of the yield issues are coming from. Whether they need to downclock something to improve yields is a different story, but MS' APU is much more complicated and required a lot more engineers at AMD/ATI for a reason.
Originally Posted by aeolist: View Post
downclocking the GPU wouldn't make any sense if the ESRAM is causing yield problems
and if the CPU or GPU sections of the chip are causing any issues then expect to see the same from sony, they're using the same architecture, chip foundry, and even roughly similar die sizes
Originally Posted by StevieP: View Post
Correct. However Sony's pretty much good to go at this point, pre-manufacture. (edit: and their APU is much less complicated - ie no ESRam). We'll see how their manufacture goes over the next couple months.
Originally Posted by thuway: View Post
I've had things wrong before too. I was led to believe there would be "special sauce"- when in reality all that was an audio processor, ES RAM, and move engines. I also was told sizes of the PS4 box that were totally false as well. Like I said, I'm not stating this as fact, but I've heard this issue from a source who is in the know, and I'm HAPPY to be wrong. I don't put myself out there for no reason.
Originally Posted by StevieP: View Post
Get used to it. Across all future platforms
Before you guys jump on thuway, keep this in mind: being a "third hand" source (or even a second-hand source) aka a "leak" is prone to being lead astray sometimes, or sometimes getting unclear or misunderstood information. What he says is not told to play with gaffers' minds (as some other posters attempt to) but to share as much as he can, right or wrong (and often right).
Originally Posted by SenjutsuSage: View Post
Yea, it's definitely the more complex design of the two. I think they much rather come in understocked at launch, though, if it came to that, rather than mess with the GPU clocks.
Just one conclusion. "So obviously this is an early build."
[media=youtube]ifa9Q7ATfVA[/media]#t=1m54s
Originally Posted by eastmen: View Post
choppy UI = Lower clocked parts and beta code. That would make sense.
MS is most likely waiting on a respin to come back to see whats going on. Rumors of yield problems have existed since last year so I'm sure they have something going on.
Originally Posted by thuway: View Post
PS4 is doing just fine the last I heard. I wouldn't worry about Sony.
BTW - some other site is claiming -
http://www.stfuandplay.com/story/con...z#.Ua6w90Cnzrw
Originally Posted by Spongebob: View Post
That comes from the same source that was right about Evolution's game (Drive Club).
http://www.stfuandplay.com/story/con...d#.Ua6yutirRpg